Pages: [1] 2 3 4 5 |
1. WTS 5 x Republic Fleet Warp Disruptor (Best non Capital) + other stuff - in Sell Orders [original thread]
Sorry for the delay, had RL crisis. (Computer died) :( Anyways, all items were bought on BO by "El Roi", thank you for your bids everyone. And some ppl have too much isk. :P ________________________________________________ Eterware Heavy Engi...
- by Gwynn Worvan - at 2008.06.02 13:22:00
|
2. WTS 5 x Republic Fleet Warp Disruptor (Best non Capital) + other stuff - in Sell Orders [original thread]
Still waiting for evemail confirmation from El Roi. Auction on hold for 24hrs, waiting for the customer to collect. ________________________________________________ Eterware Heavy Engineering Now selling many Tech 2 fittings, all armor, energy, m...
- by Gwynn Worvan - at 2008.05.28 17:45:00
|
3. WTS 5 x Republic Fleet Warp Disruptor (Best non Capital) + other stuff - in Sell Orders [original thread]
Bump of the day, let¦s see if there aren¦t more people out there looking for some good warp disruptors. Btw, there is no reserve on this auction, all items WILL sell if bid on. ________________________________________________ Eterware Heavy Engine...
- by Gwynn Worvan - at 2008.05.27 21:29:00
|
4. WTS 5 x Republic Fleet Warp Disruptor (Best non Capital) + other stuff - in Sell Orders [original thread]
Bid Accepted. Also, Bumpidybump. ________________________________________________ Eterware Heavy Engineering Now selling many Tech 2 fittings, all armor, energy, missile launcher, blaster and shield mods. Also selling Tech 2 am
- by Gwynn Worvan - at 2008.05.26 16:44:00
|
5. WTS 5 x Republic Fleet Warp Disruptor (Best non Capital) + other stuff - in Sell Orders [original thread]
Edited by: Gwynn Worvan on 26/05/2008 10:45:31 I¦m auctioning off five Republic Fleet warp disruptors, and a few odds and ends from my hangar. All Items are in minmatar space, near Hek, but transport can be negotiated. Bid increments are 5Mi...
- by Gwynn Worvan - at 2008.05.26 10:41:00
|
6. Research Labs & Invention - in Science and Industry [original thread]
Or option 4. Make a deal with a Player corp that runs labs in the first place. Some will let you join, others will let you rent space. ________________________________________________ Eterware Heavy Engineering Now selling many Tech 2 fittings,...
- by Gwynn Worvan - at 2008.03.05 09:17:00
|
7. Armored warfare links and remote armor repairers - in Ships and Modules [original thread]
I believe they do. At least that¦s what a nov-dec Dev Blog said... And i have a feeling that ¦my remote reps are working better now than they used to. If they don¦t it¦s a bug, because it is stated in their description (and has been stated by GM¦...
- by Gwynn Worvan - at 2008.02.07 09:51:00
|
8. Setele's Modified Adaptive Nano Membrane - 23.6875% all res - AUCTION- - in Sell Orders [original thread]
Would you consider moving it out of Jita? I have aversions... 150Mil also. ________________________________________________ FIMA Now selling many Tech 2 fittings, all armor, energy, missile launcher, blaster and shield mods. Also selling Tech 2 ...
- by Gwynn Worvan - at 2008.02.04 10:29:00
|
9. Research points and tech 2 lotteries - in Missions & Complexes [original thread]
The lottery was replaced by invention. By the vast majority of players (those without the T2 BPO¦s) this is regarded as a good thing. The lottery was a silly system in the first place, essentially it gave a few players a "cash cow" that they cou...
- by Gwynn Worvan - at 2007.11.19 10:18:00
|
10. Repair Drones - Missions - Concord, How does it work? - in Missions & Complexes [original thread]
Well, as i stated, i have never had any issues whatsoever, and i¦ve been running L4¦s for quite some time now. Then again, i rarely have lag issues due to not being in a mission hub... (Sorry, i had to). It seems that people have different experi...
- by Gwynn Worvan - at 2007.11.11 12:17:00
|
11. Recon (3 of 3) - in Missions & Complexes [original thread]
Edited by: Gwynn Worvan on 09/11/2007 22:38:42 Well, I use my Damnation to do it, 90%+ resists do help, i can tell you. And the waves seem to be different dmg types, at least they are varying in strength. Also, it does say in the mission text...
- by Gwynn Worvan - at 2007.11.09 22:37:00
|
12. Angel Extravaganza - in Missions & Complexes [original thread]
I¦ve had this mission 4 times within two weeks, done the bonus room, killed the battlestation, and it¦s dropped a Large Domi Artillery once. The other 3 times it still gave all the ammo and such, but no pretties... Of course, as with everything e...
- by Gwynn Worvan - at 2007.11.09 22:30:00
|
13. Space Junk??? Money making opportunity or just junk - in Missions & Complexes [original thread]
Almost all of these space structures and such are simply "scenery" at this point... Some of the bunkers and space stations may contain stuff worth looting, but the only way to find out is to try blowing them up. Ghost ships, shipyards, debris fie...
- by Gwynn Worvan - at 2007.11.09 17:04:00
|
14. the blasterthron and the torp changes - in Ships and Modules [original thread]
How about the Typhoon, might it now become (even more) of a close range bruiser? With 4 x dual 650¦s and 4 x Sieges, and those +25% (max skill) ROF bonuses... Might be interesting. At least this could give me something new to do with my old Phoo...
- by Gwynn Worvan - at 2007.11.06 09:49:00
|
15. Repair Drones - Missions - Concord, How does it work? - in Missions & Complexes [original thread]
Well, I use this tactic for some of the harder to tank missions, it frees up low slots on my dmg dealer, and works quite well. I¦ve never had any wtfbbq Concord experiences derived from this, but I am in a plyer corp, not sure if being in a star...
- by Gwynn Worvan - at 2007.11.05 10:44:00
|
16. Augoror navy issue - in Ships and Modules [original thread]
Originally by: Acoco Osiris You still slipped up, I looked back and they were regenerative membranes. Which totally suck. Resist membranes are far superior. Even 4x specific membranes and one adaptive would be better. Well i realize th...
- by Gwynn Worvan - at 2007.10.21 16:24:00
|
17. Augoror navy issue - in Ships and Modules [original thread]
Okay, it is, afaik, not possible to get 104K armor on it, but you can get 105K total hp... The fitting is as follows, with max skills, and no slave implants. Rigs: 3 x Trimark Armor pump I Lows: 2 x 1600mm Rolled Tungsten Plate I 5 x Energized R...
- by Gwynn Worvan - at 2007.10.21 10:10:00
|
18. theoretical: typhoon for missions? - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Shereza advice Yeah, this seems like reasonable advice. I'd try something like (vs Guristas): Large Armor Repairer II Damage Control II Armor Kinetic Hardener II Armor Kinetic Hardener ...
- by Gwynn Worvan - at 2007.10.21 09:37:00
|
19. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Saying that minmatar EW ships (Bellicose and such) get a boost from this is just silly. The fact that people will have to use them to hit right because of this nerf, does not "boost" them. It just means that now you need yet another ship in the ga...
- by Gwynn Worvan - at 2007.10.14 00:09:00
|
20. The Torp nerf/buff on sisi - in Ships and Modules [original thread]
Right.... I didn¦t want any part of a whine thread but here it is... Firstly, some info. I do not fly a Raven. I don¦t have the skills to do so, and i don¦t want to either. I do however fly a Typhoon, and have been having great fun running missio...
- by Gwynn Worvan - at 2007.10.13 17:52:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |